![]() ![]() OOO considers them in the following blocks: The lines separating them are somewhat arbitrary, and we could be more specific and nuanced, but first it is important to define these areas in general terms. The structures responsible for gameplay could be divided into several areas. The aim of these changes is to create a more immersive, rewarding, believable and enriching experience as you adventure in the world of Tamriel. Oscuro's Oblivion Overhaul changes the ways in which the core gameplay elements of TES IV: Oblivion relate to each other. Due to its size, it's been divided into sections just click on the link to the section you want to read. ![]() This is comprehensive readme/changelog/general information section for OOO. ![]()
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